Early-adopter video game development game audio development debugging of game audio systems product offerings team skillsJob DescriptionResponsibilities:
Design, create, and edit original audio content in accordance with the project’s design vision and audio direction.
Implementation of all types of audio assets using a variety of proprietary and open source tools.
Maintains project’s relevant audio-related documentation.
Serve as a coordination point between the company and all external sound effect and music vendors.
Maintain the company’s audio repository and seek to improve our sound asset at every opportunity.
Troubleshooting and debugging of game audio systems.
Ensure the commercial success of our product offerings..Requirements:
At least three (3) years of experiences in sound engineering or film/game audio development.
A basic understanding of the video game development process.
Ability to make high quality audio samples and process externally-created music, voice overs, and SFX for in-game use.
Excellent working knowledge of modern studio equipment and industry standard audio tools (i.e.; Pro-Tools, Sound Forge, etc.).
Familiarity with game platforms, particularly mobile devices.
Great communication and team skills.
Early-adopter when it comes to mobile electronics and other consumer products and services.
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